Wednesday, October 28, 2015

Graphic Design: Professional Article Review

     This article discussed how rules work in graphic design and how to "break" them (rules) correctly. The article claims to break rules you first need to know them. In graphic design it relates to the themes and concepts of different designs. The third point that the author makes is anarchy is about pushing not only your own boundaries and expectations, but those of the client as well (Creative Anarchy at Its Very Best article). The author argues that to break the rules you must first learn them and push/ break the rules. To support this claim the author uses anecdotes from different people to relate back to the author's point.
     The article's point was set across in a very strong fashion but some of the paragraph's contradict one another. For example, it would talk about no more ideas but the next paragraph would be about new ideas. The paragraphs and evidences were used in a way to support the argument but not clear enough to be "reliable."
     Breaking the rules in the "correct" fashion seems to be ending argument. To break the rules you must first learn them. The author's main points were very repetitive and failed to show different standing points in the argument. The evidence is convincing to a point, but at the same time fails to reveal different or even opposing views that would contradict the author's. I will be applying the three steps in graphic design to my design process. I will start with design history, take risks, and stay open.
     Comprehension was very easy to understand and used user friendly terms. The only term that was vague was "jonin."
     My thoughts on this article is that it was very easy to understand and straight to the point. But it failed to support its argument. The evidence used  was very whimsical and vague. This blogpost was written after reading Creative Anarchy at Its Very Best.

Wednesday, October 7, 2015

Graphic Design: Patterns

Graphic Design: Pattern Designs

       Motif

             Radial designs are very unique because they don't work like other patterns. They don't repeat if you connect the sides or repeat if you place them side to side. These types of designs only work from one point of origin.



     Repeating Pattern

   
              My repeating pattern is revolved around the same idea as my motif. I was interested in circular designs and wanted to involve it in my pattern. I soon settled on creating a pattern that reminded me of Van Gogh's famous Starry Night.

Monday, October 5, 2015

Animation: Technical Tutorial

   The purpose of this animation was to get a simple understanding of how multi-plane animation works and how to animate it properly. This skill is very important to animators because in the field of animation you need to know a little bit of everything to be successful. Animation is all about telling the story and all stories go to an end. Using multi-plane animation is just one simple way to tell a story in a quick and elegant fashion.

        Tutorial:

  1. The first step to creating an animation is to first create the images. Using photoshop, start by creating a 5000 x 480px canvas.
  2. On your photoshop canvas, start by creating multiple layers by duplicating the background. To duplicate this layer, select the background layer, right click and select duplicate layer.
  3. Now for the fun part. Painting the multi-plane canvas is tricky. While painting, keep a few things in mind. The objects closest to you, will move the fastest. The layers further back will move less and less. Make sure you paint on the correct layer and to label them. Labeling them will make them easier to identify in Adobe AfterEffects.
  4. After completing the painting process of the canvas, save your .psd file.
  5. Open your canvas file (.psd) in Adobe AfterEffects. 
  6. If opened correctly, you should see different layers in your Adobe AfferEffects. Click and drag them into the time bar.

  7. Organize the layers appropriately
  8. Select the desired layer to animate and press "P"
    • You will notice that a drop down menu appears. This is the positioning panel.
  9. Start by moving the layers/ objects to desired start  location.
  10. Create a starting keyframe by clicking on the stopwatch.
  11. Move the layers across the screen while keeping a straight line by holding shift while dragging.
  12. Do this with all the layers
    • Keep in mind that the further layers move less and the closer layers move more
   13.You have now created your animation. Preview the animation by pressing spacebar. When your animation is at the point where you want it, export it.
    • To export, Goto File
    • Export
    • Add to Render Que
    • Change to desired settings
    • Click Render